This does not only save you valuable time but also avoids some issues/hickups that occur if MacPorts builds everything from source. They install MacPorts into the default location ( /opt/local/bin) and also configure important things like binary repositories so it can use pre-compiled packages and not compile everything itself when you install new software. We strongly encourage installing MacPorts via the binary installers (*.pkg) offered on their website. You are good to go if running gcc -version in Terminal gives some meaningful output. MacPorts requires a working installation of Xcode and its commandline tools, so install this first. The instructions below are for the X11 build. We suggest sticking with the X11 build for the time being until Inkscape has fully made the transition to go native on macOS. The native Quartz build can potentially be less stable, and less well integrated into the desktop environment (e.g. Inkscape 0.92.4 is currently available via MacPorts only, both as an X11 build and as a native Quartz build.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |